Football Manager 2024

FM24

Football Manager 2023

FM23

Football Manager 2022

FM22

Football Manager 2021

FM21

Football Manager 2020

FM20

Football Manager 2019

FM19

Football Manager 2018

FM18

Football Manager 2017

FM17

Eastside Hockey Manager (2015)

EHM15

Football Manager 2016

FM16

Football Manager Online

FMO

Football Manager 2015

FM15

Football Manager 2014

FM14

Football Manager 2013

FM13

Football Manager 2012

FM12

Football Manager 2011

FM11

Football Manager 2010

FM10

Football Manager Live

FMLIVE

Football Manager 2009

FM09

Football Manager 2008

FM08

Football Manager 2007

FM07

NHL Eastside Hockey Manager 2007

EHM07

Football Manager 2006

FM06

NHL Eastside Hockey Manager 2005

EHM05

Football Manager 2005

FM05

NHL Eastside Hockey Manager

EHM

10 years of games before FM

94-04

Released: 02/11/2012

Platforms:

appstore windows apple googleplay

After years of layering on ever greater realism and complexity, Football Manager 2013 offered players a choice. Would you like the full-fat simulation, where you can dig into every conceivable facet of football management? Or would you prefer a faster-to-play, more streamlined take on Football Manager in the shape of the brand new 'Classic' mode?

Whatever your answer, the game had plenty to offer. Classic mode was the headline addition - a less time-consuming, alternative way to engage with what remained a deep simulation. This simplified approach primarily focused on transfers and tactics, and once you got the hang of it you could make it through a whole season in 8-10 hours.

Classic also included Challenge Mode (introduced in last year's FM Handheld), which let you tackle a range of football management scenarios. If you can't face the relegation battle that's engulfed the team in your main save file, why not spend the evening trying to rescue a small Dutch team from a similar fate where the stakes are lower?

Regular Football Manager mode wasn't short on improvements either. The 3D Match Engine was one of the most visible enhancements, with a sizable bump in graphical fidelity underpinned by new animations, a revamped 'televisual' camera system and dramatic improvements in player AI. FM13 also introduced more staff roles, including a Director of Football to help tackle those jobs you hate.

s3://2022-12/FM Logo 2013 Handheld_Gold_AW.png

Smartphones and tablets had well and truly conquered the world by the time Football Manager Handheld 2013 came out. With all the changes introduced by the latest instalment in FM's portable series, you could more easily enjoy doing the same.

Key changes included a new player comparison module, which allowed you to easily hold one player up against another to judge their relative abilities (great not just for transfers, but also for squad management), real player photos for licensed leagues, and the ability to move players between the first team squad and reserves. We also had 14 playable leagues now, in-game achievements to gun for, and an array of device-friendly additions, like Retina support for high-end iOS devices.

Recognising that some players wanted to get ahead in management quickly, we also introduced some optional add-ons. You could bring in a 'Sugar Daddy' chairman to grease the financial wheels, expand your stadium immediately, or jump straight into national management. These extras could be bought in the smart device store or earned in-game.

Challenge Mode also returned (having debuted in FM13's Classic mode this year on PC and Mac) with a new challenge, "The Dangers of Capitalism".

We also brought the PSP series up to date again with an expanded range of 34 leagues across 11 nations, and all the latest transfer data.

Smartphones and tablets had well and truly conquered the world by the time Football Manager Handheld 2013 came out. With all the changes introduced by the latest instalment in FM's portable series, you could more easily enjoy doing the same.

Key changes included a new player comparison module, which allowed you to easily hold one player up against another to judge their relative abilities (great not just for transfers, but also for squad management), real player photos for licensed leagues, and the ability to move players between the first team squad and reserves. We also had 14 playable leagues now, in-game achievements to gun for, and an array of device-friendly additions, like Retina support for high-end iOS devices.

Recognising that some players wanted to get ahead in management quickly, we also introduced some optional add-ons. You could bring in a 'Sugar Daddy' chairman to grease the financial wheels, expand your stadium immediately, or jump straight into national management. These extras could be bought in the smart device store or earned in-game.

Challenge Mode also returned (having debuted in FM13's Classic mode this year on PC and Mac) with a new challenge, "The Dangers of Capitalism".

We also brought the PSP series up to date again with an expanded range of 34 leagues across 11 nations, and all the latest transfer data.